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Mae Muller's Better Days Creative Advertisements

Client

Mae Muller, a young female British music artist 

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Goal

variety of independent web-based AR immersive experiences to support the release of her new album, Better Days (Now out on multiple platforms!). 

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Roles

UX Researcher, XR Researcher, Visual Designer

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Team

Project completed during my internship at Powster where I worked with the creative director and designers

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Tools

Adobe Photoshop, Adobe After Effects, Sketch, Procreate

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Note
Currently protected by NDA, let me know if there are any questions I can answer!

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June 2021- July 2021

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Design Process
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Background
  • Mae Muller’s marketing team came to us, Powster, with a proposal to help expand the outreach of her new song, Better Days, with multiple independent web-based AR experiences that would immerse her fan base in her summer journey

 

  • Powster’s creative team and I worked together to create this pitch deck in response to their creative brief and music video treatment, and Powster was given the contract for Mae Muller’s creative ad campaign! 

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The Objective

How can we increase Mae Muller's popularity by innovative ads and make her album THE go-to song for summer?

Understanding Mae Muller
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  • About: 23-year-old female, a native of London

  • Genre: Pop and R&B

  • Target demographic: Female teens and young  adults in the UK

  • Fan base: More than 100 million streams across platforms

  • Personality Traits: Authentic, Funny, Quirky, Sassy, Young, Strong, Confident

What would the fans love?

To better understand the type of immersive experiences fans would enjoy, I put together my research about Mae Muller and her aesthetic, and Better Days Music video to create a fan persona. 

  • Lily is an 18-year-old "superfan" who lives in Bristol

  • She's been following Mae's journey since her first song on Soundcloud

  • Wants to see more behind the scenes content

  • Wants to access exclusive footage

  • Wants to wear more branded merchandise

  • Would love to win tickets to see her!

How could we help Lily and fans like her?

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Diving deep to brainstorm

After watching her music video (Better Days linked here!), the team and I started brainstorming. Here's a mind map of repeated thematic imagery and motifs that show up in the music video. 

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AR and its cool secrets and powers

To better understand AR advertisements, I went through Powster's case studies and broke them down to understand how this technology works, what the different types are, what is possible, and what are possible limitations

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Bringing AR into Better Days

I did some more ideation along with the creative director and here are a couple of ideas I had. I wanted to further explain why I thought each idea would be successful in growing her fanbase and increasing streams of her song.

 

I was really happy to have 2 of my ideas actually made it to the final pitch deck!

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How did we select the best ideas?

The team and I soon came to define the final solutions to Mae's immersive experiences. We weighed out various factors to come to the solutions to present to the client, such as

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  • Timeline (The client had already set out a release date for the music video, and the AR experiences were planned to launch shortly after)

  • Costs and budget (The client came in with a fixed budget)

  • Scope of expansion (Was there an opportunity to add more features to the project?)

  • Scope of audience outreach (Comparing Hosting platforms and accessibility on different devices )

  • Scope of UGC available (What information are we able to get from the users? Locations? Age? What are the privacy restrictions? How does this change when expanding to different countries?)

  • Scope of project density (size limitations on platforms like Instagram and TikTok)

  • Scope of brand partnerships (creative brief mentioned wanting to partner with an icecream brand)

  • Scope of diverse outreach (expanding fan base to different countries and different ages)

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Here are the ideas we finalized!

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Trial and errors for the visuals

Based on all the previous research, I sketched out a couple of ideas for the web app visual development. Words in red are the feedback the creative director gave me!

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Finalized Mockups, ready for the client! But wait....
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The final deck you've been waiting for...

 I was in charge of creating the entire pitch deck to show to the client. Based on all the research, ideation, and feedback, I created visuals that helped visualize the client's vision and our creative capabilities, and we ended up getting the deal!

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Here is the final pitch deck that we presented!

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An a-MAE-zing experience! 

What I learned

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  • Creativity and technology have no limits, it's ever growing!

  • Open and honest communication with a client is key

  • It's important to understand all the scope and limitatioons of an idea, all stakeholders should benefit at the end of the day

What I would do different

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  • Extend my research to look at other AR advertisements done by other agencies/companies to understand the competition and to take it a step further

  • Had more discussions with my creative director and team to learn more about AR, and new upcoming technology frontier 

Any questions?

Connect with me!

I'd love to hear from you :)

  • ig
  • linkedin
  • email
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